Patch v1.03.1 is a relatively minor update that was released to address some of the issues that have cropped up since the game's launch. The patch focuses on stability and performance, with a range of fixes and tweaks designed to improve the overall gaming experience.
Reports around this period also highlighted fixes for players becoming stuck on "Checking Save Data" or facing insufficient space errors. "Verified" Status & Security
Version 1.0.3.1 of Dark Souls Remastered is confirmed as the current stable release across all active platforms. No critical regressions have been identified since the previous 1.0.3.0 hotfix. The patch primarily addresses network stability for co-op and PvP, while leaving core gameplay mechanics and performance metrics intact.
Patch v1.03.1 is a relatively minor update that was released to address some of the issues that have cropped up since the game's launch. The patch focuses on stability and performance, with a range of fixes and tweaks designed to improve the overall gaming experience.
Reports around this period also highlighted fixes for players becoming stuck on "Checking Save Data" or facing insufficient space errors. "Verified" Status & Security dark souls remastered v1031 verified
Version 1.0.3.1 of Dark Souls Remastered is confirmed as the current stable release across all active platforms. No critical regressions have been identified since the previous 1.0.3.0 hotfix. The patch primarily addresses network stability for co-op and PvP, while leaving core gameplay mechanics and performance metrics intact. Patch v1
Shotcut was originally conceived in November, 2004 by Charlie Yates, an MLT co-founder and the original lead developer (see the original website). The current version of Shotcut is a complete rewrite by Dan Dennedy, another MLT co-founder and its current lead. Dan wanted to create a new editor based on MLT and he chose to reuse the Shotcut name since he liked it so much. He wanted to make something to exercise the new cross-platform capabilities of MLT especially in conjunction with the WebVfx and Movit plugins.
Lead Developer of Shotcut and MLT