Oberon Object Tiler __top__ -

: Because a Tiler is itself a Gadget, you can place a Tiler inside another Tiler, enabling sophisticated "grid-within-grid" layouts. Persistence

⚙️ With the Oberon approach, windows (or "viewers") always appear where you expect them. This muscle memory allows power users to navigate complex environments using keyboard shortcuts almost exclusively. Implementation in Modern Environments Oberon Object Tiler

: It allows users to fit the maximum number of selected objects into a specified area or onto a page. : Because a Tiler is itself a Gadget,

BEGIN (* Create a new tiler *) tiler := Tiler.CreateTiler(); Oberon Object Tiler