Duelos De Asesinos Vs Sheriffs Values | Scripts Para

function startDuel(assassin, sheriff) setHealth(assassin, config.assassinHealth) setHealth(sheriff, config.sheriffHealth) enableCombat(assassin, sheriff) startTimer(config.duelTime, function() endDuel("timeout") end) end

[MECHANICAL VALUE CHECK: The Sheriff must roll a "Sacrifice" check. If he passes, he drops his belt and hands over his gun. If he fails, he shoots, risking hitting the child.] scripts para duelos de asesinos vs sheriffs values

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local result = workspace:Raycast(origin, direction, raycastParams) winner = nil

-- Start duel duels[senderId] = opponent = accepter, winner = nil, start = os.time() duels[accepter] = opponent = senderId, winner = nil, start = os.time() scripts para duelos de asesinos vs sheriffs values

tool.Activated:Connect(function() local character = tool.Parent local player = game.Players:GetPlayerFromCharacter(character)