Call To Arms Gates Of Hell Ostfront V1.036.0-p2p -

Added the 5cm KwK39 L/60 platform for the Liberation DLC.

: One of the most impactful changes was the adjustment to spotting distances. Stealth units moving in a prone stance now have a detection range of 30 meters (up from 25m), while remaining stationary keeps the 25m threshold. Additionally, heavy tanks and tank destroyers now face a longer "detect time" of 15 seconds after attacking, giving them a slightly different tactical footprint in ambush scenarios. Call to Arms Gates of Hell Ostfront v1.036.0-P2P

Human stance change speeds (prone to standing) were made faster and more responsive. Single Player & Campaign Fixes Added the 5cm KwK39 L/60 platform for the Liberation DLC

The v1.036.0 update introduced several critical adjustments to gameplay mechanics and engine stability. While specific patch notes vary by distribution, the core changes associated with this version iteration generally include: Additionally, heavy tanks and tank destroyers now face

, introducing a "zeroing" mechanic that increases accuracy with each consecutive shot at the same target. Stealth and Detection

represents a significant iteration of the hyper-realistic World War II real-time strategy (RTS) game. This specific version, often associated with community-shared or peer-to-peer releases, includes critical updates that refine the balance and technical stability of the Eastern Front experience. Core Gameplay & Realism