That’s it. You literally have a 50% chance to succeed at everything —climbing a wall, hacking a terminal, seducing the dragon, or disarming a nuclear bomb. The context changes the fiction , but the odds never change.
: It is often described as a "lazy player's" dream because the variations blend together, meaning you don't need to learn entirely different responses for every White opening. The "Queenless" Endgame play 1d6 against everything pdf