Frosthaven Prism Guide Updated Guide

: Every summon card has two halves. You can either summon the unit to act as an independent ally or your consciousness into it to make it your

If you have just retired a character and flipped over the Prism’s tuckbox, you are likely staring at a puzzle of four Modes, a deck of strange augments, and a perk sheet that seems to ask more questions than it answers. frosthaven prism guide

The (spoiler name: H.I.V.E. ) is an 11-card, high-complexity (5/5) class in Frosthaven : Every summon card has two halves

The "Big Turn" build revolves around assembling a combination of sockets that maximize damage output in a single, explosive round. This often involves socketing cards that grant bonuses to attack actions, such as adding Range, Target, or status effects like Disarm and Immobilize. When combined with the Prism’s high-damage top actions, this allows the player to decimate elite enemies in a single activation. Cards like Refracted Rays or Shard Volley become nukes when properly augmented. ) is an 11-card, high-complexity (5/5) class in

: Unlike traditional summoners, Prism can inhabit its summons. When you "transfer" into a summon, your character token is replaced by that summon on the board.