| Pokémon | Change | Impact | |---------|--------|--------| | | Gains Strong Jaw + Crunch, Poison Fang, Psychic Fangs, Ice/Fang moves | Excellent early/mid-game Intimidate check | | Dodrio | +10 Atk, gains Reckless (Brave Bird/Double-Edge) | Nuke potential on Tailwind teams | | Electrode-Hisui | Speed boosted from 140 → 150 | Fastest Taunt + Chloroblast user | | Lumineon | Gains Primordial Sea (new hidden ability) | Water immunity + perfect Hurricane synergy | | Maractus | +20 SpA, gains Drought (replaces Water Absorb) | Sun setter with Solar Power + Weather Ball | | Mightyena | Gains Fur Coat (new hidden ability) | Physically tanky + Yawn/Roar support | | Sandslash-Alola | +10 Atk, gains Slush Rush + Triple Axel | Viable in Hail teams again | | Spinda | Gains Huge Power (yes, really) | Contradiction with base 60 Atk, but usable with Drain Punch/Return |
Play time is now synced to the Real-Time Clock (RTC), preventing technical issues caused by fast-forwarding/speed-ups. radical red 3.1 changelog
: Grants the Mega Ring and all Mega Stones early (after the third gym). : Provides six completely random first-stage Pokémon. | Pokémon | Change | Impact | |---------|--------|--------|
screen was refined, making it easier to hunt for specific hidden abilities. The Chaos of Randomization For those seeking true unpredictability, the move and ability randomizers screen was refined, making it easier to hunt
: The battle screen, raid dens, and Hall of Fame received aesthetic overhauls. Gen 5 Party Screen : A new party menu style inspired by Pokémon Black and White was implemented. DexNav Enhancements