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Henteria Chronicles Ch. 3 - The Peacekeepers -u...

– Players/Readers can:

Daern grimaced. "We didn't pick up anyone. We found the wreck on a route that was supposed to be clear. We took what we could for the crew. I don't want to be a player in any old politics."

Negotiation took the rest of the day. Men and women with different angles of interest pushed, folded, and traded scraps of leverage like pieces of cloth. The Peacekeeper—whose name, when asked by Lysa in a moment of boredom, she was told was Ser Danek—moved through the room like a wind that could change temperature. He listened, but he also provoked answers by asking as if the obvious were the hidden: "Who benefits if the Teynora's manifest is shown false?" "Who would gain from the wreck remaining untouched?" "Who owes whom a favor?" Henteria Chronicles Ch. 3 - The Peacekeepers -U...

The Assembly. The word carried a weight that made a dozen heads lift and lower like reeds. The Assembly was not a thing people mentioned lightly. It was older than the Coalition and more dangerous to evoke—an informal network of planners and thinkers who had once guided the Henterian confederacies in times of catastrophic war. It had been whispered to have dissolved after the fall, but whispers are often survivors of truth.

Marcellus took a deep breath before speaking, "The rogue magic users are not random individuals. They're, in fact, former members of an ancient organization, thought to be long disbanded." – Players/Readers can: Daern grimaced

There are five endings in Henteria Chronicles Ch. 3 .

These leaders, hailing from various nations across Henteria, shared a common dream: to establish a permanent force dedicated to maintaining peace and stability across the realm. They envisioned an organization that could intervene in disputes before they escalated into full-blown wars, mediate conflicts impartially, and protect the innocent from the ravages of battle. After years of secret negotiations and strategic planning, the Peacekeepers were officially founded in 1263. We took what we could for the crew

opens six months after the Armistice of Veridia. The world is not at peace, but in "cold war." The titular Peacekeepers are neither loyal to the Crown nor the Empire; they serve a mysterious benefactor known only as "The Arbiter."